businesspress24.com - Digital games are driving global games market up
 

Digital games are driving global games market up

ID: 1391433

(PresseBox) - A new publication by Hamburg-based global E-Commerce intelligence company yStats.com confirms that online gaming is booming worldwide. The report, titled "Global Online Gaming Market 2015" highlights mobile as the fastest growing and most promising segment of digital gaming worldwide, while social gaming also is important. Yücel Yelken, yStats.com CEO, pointing to shifts in global gaming, says "While the physical and traditional video games segment sees slowing growth or even decline in some countries, mobile and social games are driving up the games market everywhere".
Digital gaming revenues already account for a double-digit share of the gaming revenues worldwide and are forecasted to see their share rise further. Generally, as video game software sales growth slows or declines, mobile and online play are pushing digital game sales higher. Among the important trends worldwide are the proliferation of the free-to-play model, and the phenomenon of video streaming of games and eSports grows in popularity.
Mobile games are the brightest performer: gaming revenues via smartphones are forecasted to double through 2017, while gaming revenues via tablets are expected to triple. Though competition has intensified with new entrants and a large number of small publishers, the market is still dominated by large publishers, with blockbuster games such as the Clash of Clans by Supercell and Candy Crush by King. Another growth segment is social gaming, which benefits from and contributes to the increasing popularity of free-to-enter games.
Asia-Pacific was the largest mobile gaming market and the largest games market overall in 2014. Online gaming revenues there are forecasted to continue growing at double-digit rates in the next several years. In China alone, there were several hundred million online gamers, involving over half of Internet users. By mobile gaming revenues, China is set to overtake even the USA in the near future. South East Asian markets are drawing the attention of Asian and international gaming companies, with close to a hundred million online gamers in total in the region, and an even larger number of mobile gamers.




Meanwhile, in North America a common trend in both Canada and the USA is declining revenue of pay-to-play multiplayer games, while the free-to-play model is on the rise. In the USA, digital gaming revenues topped physical game sales for the first time two years ago and have retained that leadership.
In recent developments in Europe, mobile phones topped stationery PCs as the device most used for gaming in Germany in 2014. In the UK, the pace of growth of online gaming revenues slowed, while in France offline games spending was still higher than online and mobile, but already a double digit-share of gamers played exclusively online. Apart from mobile, a significant growth driver of online gaming in Russia is social gaming, with social networks such as Odnoklassniki and Vkontakte deriving substantial revenues from games.
In Latin America, the largest market by far was Brazil, while throughout the region mobile and social were the growth segments in 2014. In the Middle East, countries like the UAE, Saudi Arabia and Oman saw double-digit shares of Internet users playing online, while in South Africa mobile gaming already by far surpasses PC gaming revenues.

Founded in 2005 and headquartered in Hamburg, Germany, yStats.com is one of the world''s leading secondary market research companies. We are committed to providing the most up-to-date and objective data on Global B2C E-Commerce and Online Payment markets to sector-leading companies worldwide.
Our multilingual staff researches, gathers, filters and translates information from thousands of reputable sources to synthesize accurate and timely reports in our areas of expertise, covering more than 100 countries and all global regions. Our market reports focus predominantly on online retail and payments, but also cover a broad range of related topics including M-Commerce, Cross-Border E-Commerce, E-Commerce Delivery, Online Gaming and many others. In addition to our wide selection of market reports, we also provide custom market research services.
We are proud to cooperate with companies like Bloomberg and Thomson Reuters. Given our numerous citations in leading media sources and journals worldwide, including Forbes and the Wall Street Journal, we are considered one of the most highly-reputed international secondary market research companies with an expertise in the areas of B2C E-Commerce and Online Payment.


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Founded in 2005 and headquartered in Hamburg, Germany, yStats.com is one of the world''s leading secondary market research companies. We are committed to providing the most up-to-date and objective data on Global B2C E-Commerce and Online Payment markets to sector-leading companies worldwide.
Our multilingual staff researches, gathers, filters and translates information from thousands of reputable sources to synthesize accurate and timely reports in our areas of expertise, covering more than 100 countries and all global regions. Our market reports focus predominantly on online retail and payments, but also cover a broad range of related topics including M-Commerce, Cross-Border E-Commerce, E-Commerce Delivery, Online Gaming and many others. In addition to our wide selection of market reports, we also provide custom market research services.
We are proud to cooperate with companies like Bloomberg and Thomson Reuters. Given our numerous citations in leading media sources and journals worldwide, including Forbes and the Wall Street Journal, we are considered one of the most highly-reputed international secondary market research companies with an expertise in the areas of B2C E-Commerce and Online Payment.



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Bereitgestellt von Benutzer: PresseBox
Datum: 12.10.2015 - 03:30 Uhr
Sprache: Deutsch
News-ID 1391433
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