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Open tendering: 4 projects KTM Advance

ID: 1008375

As a result of the open tendering “Serious Game”, launched in the “digital” part of the economic revival plan, the French government chose 4 projects in partnership with KTM Advance.

(firmenpresse) - Dedicated to Serious Games as well as to the Web 2.0 and financed by 30 million Euro, this public offer reflects the government’s intention to accelerate the digital change of both the economy and the French society.
Due to the analysis of the dossiers, 48 out of 162 have been taken into consideration at a national level. KTM Advance, major player in the French eLearning and Serious Games market for 15 years, offered to implement its expertise and technological know-how by collaborating on six different projects. Out of the six projects that have been presented in partnership with KMT Advance, four have been chosen, representing a budget of about 3 million Euros and a tremendous success for KTM Advance and his partners. KTM Advance will be working on the projects “Mecagenius”, “PPSGJ” a journalistic production platform, “Serious IP” and “VAUG”.

Mecagenius is a Serious Game project in engineering mechanics to attract young students in this course of studies and to allow further education to those who are already working in this job. The idea is to permit the user to discover a creation studio with enjoyable activities, to train himself for the use of practical machines with digital ordering (MOCN), and to manage a production project amongst a virtual junior enterprise. The Serious Game project Mecagenius consists of an online game using navigation, multi players and based on a distributive architecture which integrates collaborative services (chat, deposition of documents, webcam, bloc-notes and whiteboard). The partners are the Institute Clément Ader, the IRIT (Institut de Recherche Informatique de Toulouse), Université du Québec and University Jean-François Champollion.

The journalistic production platform (PPSGJ) is a game based production module for the general public concerning journalistic information treatment. After having defined general similar themes (example: elections), thanks to the socle “PLAY SERIOUS” produced by KTM Advance it is possible to quickly construct a Serious Game which allows the user to understand actual coherences and interrelations (example: regional elections 2010). The partners are the newspaper Le Monde and the School of Journalism of Lille.





Serious IP is a Serious Game dedicated to sensitize SMEs in the domain of intellectual property management. Its objective is to discover how intellectual property contributes to the success of an innovation project, through representative sequences of situations at which the SMEs are confronted. The partners are IEEPI (Institut Européen Entreprise et Propriété Intellectuelle, Larequoi (laboratoire de recherche en Management de University Versailles Saint-Quentin-en-Yvelines), Cecoji (Centre d'Etudes sur la COopération Juridique Internationale) and the ESCP Europe (European Business School).

Vaug is a project that has as objective to learn the history and the future of a city by visualizing buildings in 3D and by assistance and application of high reality modules on the mobile phone. Applying the technology to the new mobile interface will accelerate the access to a market by improving the user’s ability to perceive the market. The project explores the way of mobile Serious Gaming in a conception that takes into account the user’s ability to move. The idea would be for example that the user participates in a treasure hunt and that he or she points out the monuments or other elements of interest and supplementary information and details will appear in high reality on his screen. The partners are Artos Origin, Total Immersion, Gobelins, Cofhuat (Confédération française pour l'habitat, l'urbanisme et l'aménagement du territoire).


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Unternehmensinformation / Kurzprofil:

Advanced E-learning solutions & Serious Games

We create - You learn

KTM Advance designs and produces interactive learning programs and Serious Games.
We give answers to knowledge management and human capital valorization problematic, in major French and European companies. Positioned in the top class of this market, the solutions we develop are fully implemented in these companies’ philosophy and priorities. We give top priority to educational performance, all by integrating newest multimedia technologies, a high level of creativity and know-how, through our expert team. This style is our company’s image and quality since more than 10 years.

Serious Games research & development
Innovation is the leitmotiv of our team. Staying connected to the technologies and market’s evolution, KTM Advance was the first company in France to integrate Serious Games in its array of products. A new department dedicated to the Research and Development of this new generation of learning programs, was created in 2006.
The realization of two world-wide Serious Games projects with international companies (Thales and BNP Paribas), made KTM Advance become a leading company in Europe, after only 2 years.
2009, KTM Advance is featuring new Serious Games made for Orange France, MEA-I, and St-Gobain, as well as innovative research projects concerning the optimization of costs and production delays.
This research aims to generate serious games core engines, which can be adapted to different companies working in similar contexts.


15 years experience, creating E-learning programs
KTM Advance’s core expertise is to design, develop and maintain multimedia learning environments also called e-learning, blended learning or Serious Games, with a record of :
o More than 700 hours of educational software developed
o A total of more than 700.000 users of our training modules
o More than 50 big companies as clients, including 12 in the CAC 40
o 75% of international products and markets

A dedicated team for your project
To offer our clients the highest level of excellence, KTM Advance has a network of expert consultants in a vast range of professional fields, as well as a pool of independent programmers, artists, animators, writers, sound engineers and actors who are integrated into our teams on a project by project basis.

This allows us to optimize costs, and guarantees the success of your project, by reducing the number of sub¬contractors, and negotiating prices on a per-project basis. Our method was key to manage and develop some of the most important tailored e-learning systems in France.

Prestigious multinational companies, such as the Accor Group, Airbus, Air France, the AXA Group, BNP Paribas, Danone, Eurocontrol, the European Patent Office, Lilly, Michelin, PSA Peugeot-Citroen, Sanofi Aventis, Solvay Pharmaceuticals, and Valeo, have already trusted KTM Advance to create interactive multimedia training programs.



Leseranfragen:

Sabrina MEYENBORG | Relations clientèle |
46, rue de la Course
67000 Strasbourg

Tél. +33 (0)3 88 36 42 51

eMail: sabrina.meyenborg(at)ktm-advance.com



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Datum: 04.01.2010 - 07:31 Uhr
Sprache: Deutsch
News-ID 1008375
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